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The Rules
- The two players, blue and red, take it in turns to place
pieces on the board. You can place a piece either on a blank square, or on a square
already occupied by some of your own pieces.
- When the number of pieces on a square reaches the critical
mass for that square (two for corners, three for edges, four elsewhere), that square
explodes, and scatters the pieces on it in all four directions. If any of these scattering
pieces lands on your opponent's pieces, they are captured and become yours.
- If this scattering causes other squares to exceed their
critical mass, then they explode too, and so on, until either the explosions stop or there
are only one player's pieces still on the board.
- That player's the winner!
- To help you, squares that only need one more piece to explode
are coloured slightly lighter.
The site
Find Automaton Wars on the Internet at http://www.ant.co.uk/~peter/java/autowars.htm.
And a challenge
When set to "not so thick" mode, the computer
player is pretty good. If you can beat it regularly (or indeed at all) then you're doing
better than I am and I'd like to hear from you!
The "hall of fame" feature of Automaton Wars won't
work when running it from this archive, as the applet security model won't let it open the
necessary connection to www.ant.co.uk.
All Rites Reversed -- Copy What You Like